A little on self-organizing maps and the machine vision library OpenCV..
Self-Organizing Maps
Excellent tutorials on Self-Organizing Map theory -
The Self-Organized Gene (Part 1)
The Self-Organized Gene (Part 2)
OpenCV
Intel's Open Computer Vision Library
Recently took a vacation and spent some time in Key West, which was awesome. When we got home I did a little yard work and played around with OpenCV, trivially writing a program to automatically rotate photos by detecting faces and their orientation. Now I'm hooked.
Paul Senzee on iOS/Android App and Game Development, Technology and sometimes Life
Tuesday, August 05, 2008
If NetFlix Rents Games?
I really love NetFlix. So much that I've considered ditching many of the DVDs I own. And since starting NetFlix, I have bought very few.
NetFlix renting games has been rumored since its inception. Other services, such as GameFly have stepped in to try to become the NetFlix of games. But while NetFlix is mainstream, I suspect that GameFly's subscriber base is far from it - and it is an additional charge and an additional service if you already have NetFlix. Unlike movie makers, game makers don't have an equivalent to a 'box office' take. So if NetFlix were to ever decide to rent games, while initially great for the consumer, I believe it would profoundly impact game developer's revenue. Which would, in the end, be bad for the consumer given the skyrocketing cost of game development.
So how do we, as game developers, develop a NetFlix-proof business model? Is it all MMOG's from here on out?
NetFlix renting games has been rumored since its inception. Other services, such as GameFly have stepped in to try to become the NetFlix of games. But while NetFlix is mainstream, I suspect that GameFly's subscriber base is far from it - and it is an additional charge and an additional service if you already have NetFlix. Unlike movie makers, game makers don't have an equivalent to a 'box office' take. So if NetFlix were to ever decide to rent games, while initially great for the consumer, I believe it would profoundly impact game developer's revenue. Which would, in the end, be bad for the consumer given the skyrocketing cost of game development.
So how do we, as game developers, develop a NetFlix-proof business model? Is it all MMOG's from here on out?
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